Reflections 2003

From Rhizome Artbase

Reflections 2003 is a glitchy, playable environment that exploits a bug in the Unreal Tournament 2003 engine. It occurs when two or more mirrors face each other in the game because the computer cannot render the infinite number of reflections between them.

Rhizome staff

Reflections 2003 is the artwork that uses the Unreal Tournament 2003 engine to generate an environment which can be played online, offline, in a gallery space or anywhere else. The artwork uses a bug in the game that occurs in the moment when two or more mirrors are faced in the game. Because the computer cannot perform an infinite number of reflections that happen in a life-like space, it captures only an image of the mirror which is shown from 15fps-50fps, depending on a processor speed.

Vladimir Todorovic
7 January 2004
Variant History
outside link
static files
7 January 2004
Rhizome staff