Document:Q10878

From Rhizome Artbase

Flat Self Portrait is one of a series of three self-portraits that are the product of preparing a model of myself for insertion into a 3D video game. These portraits include information collected from a 3D optical scan of my facial geometry, as well as two-dimensional photographs of my face and head. This information combines to produce an accurate 3D model of my head with realistic facial features, ready to be processed and inserted as a character into a video game (specifically the first person shooter Half Life 2).
This image is a flattened version of the facial image texture that is applied to the 3D geometry of my head. The format matches that of facial texture images used in commercial video games.